Now a platformer game featuring dinosaurs collecting gems!
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z_ac.114
Stargazer
Shiba Pie
Akito Lover
Shiba As Gundam
Shiba Radio
Randomness
Nature
09:32 AM11/10/25
IRL dev log at 10/11 (~4 hrs spent):
made more translations
went for wr on crosscross [got 60k but crashed my way into 9k]
more trips to 7-11
note that i have 3 spots on the leaderboard
09:30 AM11/10/25
IRL dev log at 9/11 (~7 hrs spent):
made my game work [yay]
worked on keybinds and translations
went to grab stuff with dieter? idk
made more trips to seven eleven
held wr of cross cross for 10 mins
09:08 AM11/10/25
IRL dev log at 8/11 (~6 hrs spent):
note : the previous one was 7/11 [seven eleven :fire]
went to get curry from sukiya
finished soldering and connecting the stuff at the venue
translations and stuff+44-13▶
1hr 14min●8:00 AM11/10/25
IRL. Dev Log at 6/11 (~8 hrs spent):
Got Coffee in the morning
Started painting my stuff
minor changes+253-118▶
6min●1:51 PM11/09/25
IRL. Dev Log at 6/11 (~6 hrs spent):
Did multiple trips to family mart
got cheesecake at aeon near place of stay
knew what was the meaning of sss
booted up raspberry pi
enjoyed famichiki
started binding buttons
grabbed sushi
4hr 56min●1:16 PM11/09/25
Dev Log at 11/05 (2 hours spent):
Claimed my stuff and got to space bar
Did multiple trips to family mart
tried my first ever monster
got buttons and stuff
keybind changes+232-122▶
Update export_presets.cfg+43▶
Update project.godot+11-4▶
updates stuff+79-105▶
updated stuff+143-60▶
2hr 19min●5:15 PM11/02/25
Final Demo - Dev Log at Nov 2 - Day 30
Version 1.0!
Finished translation of japanese
3hr 33min●4:27 PM11/01/25
Dev Log at Nov 1 - Day 28,29
My internet went down yesterday so no dev log
Basically I:
Tried making japanese translation
works rn
finishing part 2 of translation+346-116▶
2hr 1min●4:43 PM10/30/25
Dev Log at Oct 30 - Day 27
Things Changed :
Added japanese translation pt.1
also winning scene screenshot
japanese support pt.1+837-84▶
2hr 7min●4:33 PM10/29/25
Dev Log at Oct 29 - Day 26
Things Changed :
Added winning scene
fixed bugs in respawning
Update win_scene_2p.tscn+5-2▶
3hr 8min●4:01 PM10/28/25
Dev Log at Oct 28 - Day 24-25 [missed day 24]
Things Changed:
Tried to make progress label work
Added basic winning scene
tried adding progress bar and stuff and win screen+172-34▶
2hr 20min●4:09 PM10/26/25
Dev Log at Oct 26 - Day 23
Things Changed:
Fixed the bug!
Added Ang sprite :) Credits to @Ang
Also added new cloud sprites
after 2x reverts finally fixed two player stacking problem, added ang sprite+260-49▶
2hr 11min●4:00 PM10/25/25
Dev Log at Oct 25 - Day 22
Things Changed:
Fixed respawn
caused a bug [?]
respawn and stuff+49-16▶
2hr 16min●4:16 PM10/24/25
Dev Log at Oct 24 - Day 21! we survived 3 weeks! yay!
Things Changed :
you can now "win" in 2 player mode
added credits and stuff
version 0.9a
minor stuff+4-3▶
Update player1.gd+1-1▶
made it so you can win now+108-28▶
3hr 6min●3:47 PM10/23/25
Dev Log at Oct 23 - Day 20! We are 2/3 the way!
Things Changed :
Finally fixed 2 player mode - will add new features soon
Fixed respawn in only up mode
few ui fixes
version 0.9
Update main_screen.tscn+1-1▶
fixed platform respawn system + restarted development of 2p gamemode+150-80▶
Update .DS_Store▶
2hr 5min●4:05 PM10/22/25
Dev Log at Oct 22 - Day 19 of shiba challenge
Polished background of Only Up gamemode
fixed visual bugs
removed unusable stuff
updated tutorial
added credits page
refined only up mode and minor fixes+513-113▶
2hr 17min●4:09 PM10/21/25
Dev Log at Oct 22 [For Oct 21] - Day 18 of Shiba Challenge
Included console compat
Refined player selection screen
minor changes+2-2▶
polished controller movement + character selection+251-116▶
2hr 32min●3:20 PM10/20/25
Demo Time~
Day 17 of Shiba Challenge - Oct 20
Refined only up mode : clouds now spawn according to height
added nice labels at the top
made the starting screen less ugly
added teto sprite!!! by @leon
added teto+128-2▶
added milestone and stuff+242-79▶
4hr 47min●3:18 PM10/19/25
Demo Time~
Day 15&16 of Shiba Challenge - Oct 18,19
Made the player node from scratch - now theres something inside 2p modes but its just not good now
minor updates+9-1▶
Update player_2.tscn+9-1▶
fixing 2 player part1+181-2▶
added stuff+210-145▶
2hr 28min●3:28 PM10/17/25
Demo Time~
Day 14 of Shiba Challenge - Oct 17
Added Two Player Mode [currently doesnt work]
changed ui+9-54▶
tried to add two player gamemode+269-36▶
2hr 26min●10:50 PM10/16/25
Dev LOg at Oct 16 [Day 13]
THings Changed : UI fixes
added teto!
polished character selection+180-44▶
updated stuff+180-6▶
2hr 43min●2:02 PM10/15/25
Dev Log at Oct 15 22:01 [Day 12 of shiba challenge]
Things changed:
Improved character selection
minor fixes+1-37▶
minor changes▶
fixed broken logic+177-24▶
ui changes+142-16▶
minor changes+216-79▶
added stuff+294-24▶
1hr 41min●3:15 PM10/14/25
Updated the character selection screen :)
im sick so no demo today :(
3hr 46min●4:02 PM10/13/25
Dev Log at Oct 13 23:53 [GMT+8]
Day 10 of Shiba Challenge:
Things added:
Character selection
minor updates+6-4▶
added character selection+486-13▶
updated stuff+89-2▶
1hr 7min●11:02 AM10/12/25
Demo time~
things changed:
same as last devlog
2hr 23min●5:55 AM10/12/25
Dev Log at Oct 12:
version: 0.7
make leaderboard button
added clouds
added stuff+156-115▶
tried to mkae leaderboard+2240-61▶
added leaderboard integration [wip]+265-2▶
2hr 59min●2:55 AM10/11/25
Dev Log at Oct 11 10:54
Things Changed :
Minor texture changes
Saturn cloud added
Implemented gamemode selection screen
new stuff+28-36▶
added game selection+109-32▶
2hr 55min●4:38 PM10/09/25
Dev Log for Day 5 and 6 of 30 Days of Shiba:
Drew some new clouds
Bug fixes
Several Retextures
minor changes+1▶
changed stuff+112-80▶
2hr 56min●1:08 AM10/08/25
Dev Log at 09:05 Oct 8 [GMT+8]
Total Time Clocked In: 105h 28m [Day 4 of 30 Days of Shiba][Day 34]
Things Added:
Several Bug Fixes
New Cloud Textures
changed stuff [7/10]+169-7▶
added stuff+131-5▶
3hr 15min●3:56 PM10/06/25
Dev Log at 22:51 Oct 6 [GMT+8]
Total Time Clocked IN: 102h 28m [Day 3 of 30 Days of Shiba][Day 33]
Things Added:
My new logo
Changed terrain generation
added logo+153-17▶
2hr 43min●1:18 AM10/06/25
Dev Log at 23:30 Oct 5 [GMT+8]
Total Time Clocked In: 99h 17m [Day 2 of 30 Days of Shiba][Day 32]
Things Added:
Replaced teto music with some lofi
Added shop availability inside gamemode 2 [climb the clouds]
added shop accesibility inside gamemode 2+214-58▶
redid gamemode 2+459-57▶
4hr 48min●10:37 AM10/05/25
Dev Log at 18:36 Oct 5 [GMT+8]
Total Time Clocked In: 96h 33m [Day 2 of 30 Days of Shiba][Day 32]
Things Added:
Applied changes to coin texture and new gamemode.
added stuff+54-10▶
2hr 24min●10:08 AM10/04/25
Dev Log at 18:06 Oct 4
Total Time Clocked In: 91h 44m [Day 1 of 30 Days of Shiba][Day 31]
Things Added:
Cloud sprites!!
Added dialogue sounds
added clouds+422-4▶
2hr 23min●4:05 PM10/03/25
Dev LOg at 00:03 4 Oct [GMT+8]
Version Unchanged
Total Time Clocked in: 89h 21m [Day 31]
Things Changed:
Added Cloud Sprites
made cloud sprites+94-2▶
minor changes+140-48▶
3hr 4min●4:11 PM10/02/25
Dev Log at 00:10 3 Oct [GMT+8]
Latest Version: 0.5a
Total Time Clocked in: 87h [Day 30]
Things Changed:
Refined UI
Fixed Map
Added SFX Slider
updated stuff+22-21▶
updated shop+182-20▶
changed background edited layout+130-29▶
2hr 36min●1:19 PM09/29/25
Dev Log at 21:18 29 Sep [GMT+8]
Latest Version: 0.5a
Total Time Clocked in: 83h 55m [Day 26]
Things Changed:
Map Updates
Added Shop
Minor Fixes
UI Changes
minor changes+762-27▶
7hr 27min●5:33 AM09/29/25
Dev Log at 13:28 29 Sep [GMT+8]
Latest Version: 0.5a
Total Time Clocked in: 81h 19m [Day 26]
Things Changed:
Added new gamemode
Refined UI
Map updates
minor changes+37-30▶
updated gamemode and stuff+146-27▶
updated gui+99-1▶
added new gamemode+207-39▶
making new gamemode+231-124▶
minor changes x2+5-4▶
added guiding arrow+24-4▶
minor fixes+15-2▶
refined ui+487-21▶
5hr 6min●4:04 PM09/27/25
Dev Log at 00:03 28 Sep [GMT+8]
Latest Version: 0.5
Total Time Clocked in: 73h 50m [Day 23-25]
Things Changed:
Fixed respawn animation
Fully made minimap work
Map updates
Now featuring Shiba and Shibina from ShibaRunner - xvcf
minor changes+187-5▶
updated minimap+505-26▶
made eclipse death animation+101-41▶
8hr 43min●2:23 PM09/25/25
Dev Log at 22:21 25 Sep [GMT+8]
Latest Version: 0.4c
Total Time Clocked in: 68h 46m [Day 20-22]
Things changed:
Reverted death animation
Added game over screen
Changed deaths --> lives
Gave players an option to skip the tutorial
Added a minimap [half functional]
minor fixes+3-1▶
made tutorial skippable, remove respawn animations+171-190▶
kind of fixed animation?+152-107▶
added minimap+241-22▶
redid ui+276-105▶
added song i guess+19▶
2hr 31min●5:28 AM09/23/25
Dev Log at 23:49 22 Sep [GMT+8]
Latest Version: 0.4a
Total Time Clocked in: 60h 1m [Day 19]
Things changed:
Expanded map
Added text label system
Added first checkpoint
added bottom message+419-36▶
minor changes+14-12▶
updated tilemap+16-8▶
added juicy stuff+69-1▶
2hr 48min●2:52 PM09/21/25
Dev Log at 22:50 21 Sep [GMT+8]
Latest Version: 0.4[a]
Total Time Clocked in: 57h 33m [Day 18]
Things changed:
Refined UI
Added leaderboard system
Added some new songs :)
added leaderboard+72-118▶
tried to make leaderboard+263-29▶
added music+40▶
minor changes+2-2▶
3hr 39min●11:01 AM09/20/25
Dev Log at 18:56 20 Sep [GMT+8]
Latest Version: 0.4
Total Time Clocked in: 54h 55m [Day 16-17]
Things changed:
Refined UI
Changed buttons
refined uis+535-77▶
updated main page+111-9▶
made respawn animation+147-50▶
tried to add death animation, not working that well now+81-13▶
updated jump sprite+5-2▶
Update .DS_Store▶
4hr 51min●6:28 AM09/18/25
Dev Log at 14:25 18 Sep [GMT+8]
Latest Version: 0.3a
Total time clocked in: 51h 5m [Day 14-15]
Things changed:
Added options page
several changes
added stuff+381-40▶
changed hitbox + added custom texture+139-14▶
added signs+192-4▶
text updates+589-22▶
gui updates+143-102▶
remapping+219-3▶
6hr 16min●2:54 PM09/16/25
Dev LOg at 22:52 16 Sep [GMT+8]
Latest Version: 0.3a
Total time clocked in: 46h 31m [Day 13]
Things changed:
Added tutorial page
Made a feature for Randomness Week: Try pressing P!
Several level remaps
Some bug fixes
finished tutorial+822-44▶
added part 2 of tutorial+935-272▶
added tutorial+371-15▶
added base for tutorial+457-191▶
updated turd+118-1▶
knight comes back+59-9▶
Create Thumbnail copy.jpg.import+40▶
added thumbnail▶
5hr 60min●9:14 AM09/15/25
Dev Log at 17:10 15 Sep [GMT+8]
Latest Version : 0.3
Total time clocked in: 40h 38m [Day 12]
Things changed:
Added settings/options page
Changed character from knight to dino [knight might be making a return in further versions]
Added option to control volume of bgm
5hr 5min●12:04 AM09/14/25
Dev Log at 8:03 14 Sep [GMT+8] [REUPLOAD}
Latest Version: 0.2c hf2
Total time clocked in: 35h 18m [Day 11]
Things changed:
Fixed music sound
Removed janky background
changed bgm volume+3-181▶
changed bg and textures+102-174▶
edit tiles+7-8▶
made new tiles+30-3▶
tried to add clouds and stuff+1716-4▶
deleted singleton command+3-4▶
1hr 45min●9:09 AM09/11/25
Dev Log at 17:07 11 Sep [GMT+8] [REUPLOAD}
Latest Version: 0.2c hf1
Total time clocked in: 31 7m [Day 8]
Things changed:
Fixed playlist system
Redid gem powerups
fixed song names+108-135▶
minor changes+66-52▶
updated stuff+93-70▶
2hr 44min●12:44 AM09/11/25
Dev Log at 06:38 11 Sep [GMT+8] [REUPLOAD]
Latest Version: 0.2c
Total Time Clocked in: 29h 2m [Start of Day 8]
Things changed:
-applied new textures to the first part of the game
-applied new animation to the gems
-better ui [still wip]
-added playlist bgm system [somehow it is very loud]
updated settings+2-2▶
updated music and stuff+53-12▶
added playlist system+435-34▶
small fixes+90-3▶
added coyote time+110-35▶
7hr 6min●7:01 AM09/10/25
Dev Log at 14:54 10 sep [GMT + 8]
Version unchanged [yet to upload demo]
Total Time clocked in : 26h 35m [Day 7 excluding Aseprite]
Things changed:
added coyote time
made it so sapphire gives double jump, ruby gives wall jump
applied some of the new textures
the sapphire in the photo is something i wanna achieve in aseprite :)
updated how to get double jump and wall jump+20-13▶
changed tiles+45-12▶
re-placed the tiles+55-53▶
Update spring_.png▶
Update spring_.png▶
added 1st part of remapping+10-2▶
changed sprite sheet+32-6▶
added sprites+916-101▶
added emerald+44-14▶
Update .DS_Store▶
Update main_game.tscn+3-2▶
updated thumbnail+70-2▶
2hr 35min●12:06 PM09/07/25
Dev Log at 20:04 7 Sep [GMT+8]
Most recent version : v0.2b
Total Time clocked in: 19h 24m [almost end of Day 4]
Work Done:
Added Ruby Gem
Added ending ui
Added credits
made finishing ui+259-79▶
added flag+88-3▶
changed structure+21-80▶
added ruby+55-13▶
added welcoming texts+76-1▶
7min●12:19 AM09/07/25
Dev Log at 8:16 7 Sep [GMT+8]
Most Recent version : v0.2a
Total time clocked in: 16h 49m [until Day 4]
Work done:
Introduced welcoming signs [well, without the signs so it might as well be a text]
Uploaded the demo :)
Welcome, the first 3 playtesters of my game :)
3hr 44min●4:49 PM09/06/25
Dev Log at 12:47 7 Sep [GMT+8]
Most Recent version : v0.2a
Total time clocked in: 16h 43m [Start of Day 4]
Work done in Day 3:
revamped labels
introduced gemstones
fixed gui
Updated task list for Day 4 and onwards:
expand level
make sprites
make powerups
Update .DS_Store▶
updated labels▶
fixed labels▶
fixed labes+4065▶
2min●6:24 PM09/05/25
Dev Log at 02:21 6 Sep [GMT+8]
Most recent version : v0.2
Total Time Clocked In : 12h 36m [Day 1-3]
updated task list for day 3 and onward :
better level design
make storyline
make sprites
recommendations from yall nice people
make animation for wobbly bridge
maybe introduce powerups?
please note that i changed the name of the project in day 2, so it started a new counter of the time, the real time i spent working on it is the two times combined.
2hr 7min●6:18 PM09/05/25
Dev Log at 02:17 6 Sep [GMT+8]
Version 0.2
Made a starting screen with the help of @Pikachu
Decreased the volume of music
Expanded levels
Several Bug Fixes
3hr 30min●3:47 PM09/05/25
Dev Log at 23:46 5 Sep [GMT+8]
Version 0.1c
Revamped the label system thru the help of @n0o0b090lv
Assets are taken from Brackeys : https://www.youtube.com/watch?v=LOhfqjmasi0
Made some basic platforms and made moving platforms
Wait patiently for something to appear by the left of the starting platform :)
Commissioned someone to write me the storyline for the game
fixed stuff+140-245▶
modified: .DS_Store modified: assets/.DS_Store new file: export_presets.cfg modified: project.godot new file: scenes/collision_shape_2d_2.gd new file: scenes/collision_shape_2d_2.gd.uid modified: scenes/main_game_[lvl_1].tscn new file: scenes/platform.tscn modified: scenes/player.gd new file: scenes/player.tscn new file: scenes/tile_map.tscn new file: scenes/void.gd new file: scenes/void.gd.uid+573-56▶
60min●6:19 AM09/04/25
Im sticking with the basics and starting off with some simple platforms :)
basic platforms+742-10▶
my first commit+1361▶
Expand Journey
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