A pvp stick fight game. Player 1 Controls - Punch "e", move "wasd", crouch "c" --- Player 2 Controls - Punch "u", move "ijkl", crouch "n". Meant to be played with two players. If you get to the main menu and have not checked something, just hit the replay button in top left when not in full screen. Sorry for any lag, i dont know why :(.

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Speedy Shiba Shipper
Shomato
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Shiba As Gundam
Randomness
Nature
1hr 23min1:44 AM10/06/25

Added fixes to the cosmetic select so now it applies individually to each player. Also fixed some things with the environment node and lighting when the player gets hit and worked on making the animation with tweens for the spinning of the slots machine.

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GitHubadded player flashing when hit and camera shake and knockback particles (did i do that in the last push?)+3594-3234
3min10:01 PM10/05/25

Newest demo!!!! Check out the past 6 devlogs to see what i added :).

2hr 9min9:57 PM10/05/25

Added:

Screen shake on player hit

Particles on knockback

Fixes with landing particles

Fixes with wavedashing (under progress)

Player hit flashing

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GitHubadded basic hit and fall particles+795-65
3hr 32min1:14 AM10/05/25

The main thing that i added was particles! Ive been meaning to add them for a while, and the particles still arent fully complete, but i think that it isnt looking too bad so far. I also made some tweaks to shaders, but those are quite minor. (dont mind the debug stats)

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GitHubadded a cool background for blank space thanks brody+456-65
1hr 55min2:54 AM10/03/25

10/2/2025 - 10:55 PM EST Added a dynamic and animated background for places like the cosmetic and map selects! Big thanks to @Brody for helping me out so much and giving me the base to work with! I will be sure to improve on this on the future!

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25min11:48 PM10/02/25

Created knockback that goes both left and right depending on where the attacker is hitting from.

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GitHubadded all features for player 1 to player 2 (cosmetics and knockback and such). Still fixing issues with the cosmetics being always the same and first index. Will fix soon+276-88
1hr 27min2:44 AM10/02/25

10/1/2025 - 10:45 PM EST. Added all the aspects given to player 1 to player 2! (finally) I also began to figure out how to calculate what angle the player should be launched at when they are hit using the players rotation.

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GitHubstarted on cell shader, going to edit tmrw+302-99
2hr 27min2:15 AM09/30/25

9/29/2025 - 10:15 PM EST. Added knockback. I tried two versions and settled for the latter, as it really was the one that worked as intended. The knockback is based on angles that are inputted and then launch the player accordingly. (For once in my life i use pythagrian theorem lmao) I will be adding particles and other graphical improvements next :D!

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GitHubadded lots of fun stuff, but mainly cosmetic and map selects+16426-168
43min6:01 AM09/29/25

NEWEST DEMO!! Enjoy! :D (Also added custom loading screen and logic tweaks and fog) (man im tired) THE GAME NOW INCLUDES: Hat selection, map selection, and (some) actual art.

2hr 13min4:20 AM09/29/25

Created a nature map and added it to the map select. Also fixed logic issues with that map select as well as uploading the cover art and buttons.

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4hr 48min8:36 PM09/28/25

Created a carousal menu for acessories and map selects. Both actually work right now, but there is a very limited number of both.

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GitHubadded the newest models with actual anims this time (yay) and did some tweaks so there is now a cool shader for hits (make this only happen on heavy hits or crits or smthin)+5517-84
44min1:48 AM09/28/25

Imported the models and reset up the animations (i still have to attach the punch anims).

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2hr 40min2:03 AM09/26/25

Added some shaders! An outline shader for the normal, and a cool outline only shader (as seen in the screnshot) that i will use for hitstops and such with certain characters, or so i plan. I also built the first map and set up map and character select. (sorry my devlogging has been so bad)

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4min2:36 PM09/22/25

NEW DEMO! Added animations, a tutorial because people were complaining about not knowing the controls, and a better card system (which i will continue to improve on) as well as some new art.

GitHubadded in the blend player models as a glb and hooked up animations. also added pause menu and tutorial page+320-17
1hr 51min1:54 AM09/22/25

Added in the models for the players and set it up so that the appropriate animations play. Also fixed slight visual things in the card select and added a pause screen and tutorial for the reviewers who couldnt find the controls.

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GitHubcreated the art and the card selection that lets it apply to both players (1 and 2)+367-43
1hr 31min6:54 PM09/18/25

Made it so that the cards give buffs to both player 1 and 2, depending on whos turn it is to choose. I also fixed bugs with the camera and the players getting out of frame, and lastly I fixed one way platforms so that they effect both player 1 and 2 seperately.

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GitHubadded the art and logic and screen for cards, try to fix lag tho+697-75
5min3:08 AM09/17/25

First version of game with randomness. Choose a card and then play! Right now the buffs only apply to player 1 though. Check description for controls. Meant to be played with 2 players.

47min2:36 AM09/17/25

Added the super shady shiba card select. I will probably add an animation to make it look like a slots machine, but right now it just randomizes the 3 cards you get, then you get to chose one. I still have to make it so that both players can do it, and not just player 1.

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3hr 48min2:06 AM09/16/25

Added a character select that will be for selecting color of stickman, fixed some movement issues with the players, and created cards that change your stats (right now just speed, damage, and health but it may change later). All the graphics are placeholders for now, but ill be drawing the actual cards soon enough.

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GitHubMerge branch 'main' of https://github.com/Hobbes-2/Fisticks merge to fix issues with .blend file
GitHubadded basic cards and character select+52
GitHubDelete Stickman1.blend
GitHubadded basic cards and character select+2
GitHubadded basic cards and character select+1018-43
GitHubadded better camera and 1way platforms+205-85
1hr 14min1:54 AM09/14/25

Fixed vertical camera movement as well as made one way platforms that the player can jump up through but not fall.

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GitHubAdd files via upload
5min1:40 AM09/09/25

FIRST DEMO - Rather bare bones at the moment, and is kind of confusing considering i dont have all the animations yet. (I know it doesnt have audio either, but im getting there) !!!CHECK DESCRIPTION FOR THE CONTROLS PLEASE!!!

GitHubadded crouching+298-99
55min1:23 AM09/09/25

Added crouching and fixed issues with the collisions and punching. (No animations imported yet).

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3hr 21min6:10 PM09/07/25

Added a much better camera that always fits both the players and scales in and out depending on the players distance. Also added movement, basic health and punching, and hit and hurtboxes.

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GitHubadded the second player as well as basic punch (no animations yet but the hitbox and hurtbox is there)+3623-20
GitHubfirst commit+1476

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