Move around: WASD Look around: UHJK Navigate UI: UHJK, SPACE Open journal: ESC A fantasy RPG and my first ever journey into game development. All the 3D models were made by me. Current to-do list: Create player model Create cutscene Create combat system

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kobegeens
Shiba As Gundam
09:13 PM10/15/25

Since I'm planning on porting my project over to Milkyway, this will probably be my final or at least one of the last posts here.

-Added a well

-Improved Myriam's interior

-Walking sounds don't get played while in the air anymore

-Journal bug fix

4hr 15min8:59 PM10/14/25

Working on a lot of things at the same time right now but in short:

-Worked on save system

-Added castle

-Added a basic interior to Myriam's house

-Created a generic script that works for every door

-Improved Journal system

-Added a button to offer yourself

-Added a way to unlock lore pages

-Added a little bit of dialog

A lot of other things are on their way too, get hyped!

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58min8:01 PM10/05/25

-book bug fixes

-you can now skip dialog using space instead of LMB

-there's now a limit on how far you can rotate your camera

-you can't enter Bart's house anymore without the key (woopsies)

1hr 17min3:34 PM10/05/25

-Changed control scheme

-Improved audio system

-Added and changed a song

-Further improved pause menu, you can now go to other pages

7:41 PM10/04/25

-Spent a lot of time working on a new UI menu

-Bundled UI textures together into a texture atlas

-Improved UI and scene structure

-Bug fixes

1hr 55min6:01 PM10/01/25

-added compass

-started working on cutscene

-bug fix

1hr 51min8:24 PM09/27/25

-added lots of new dialog

-started working on a simple tutorial

-lots of bug fixes

-spent an hour trying to fix my audio because I thought it was broken, accidentally deleted my water scene with collisionbox in the process and had to remake it all. The volume was for some reason just turned down },:

47min10:05 PM09/26/25

I wonder who lives here.

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2hr 53min6:22 PM09/26/25

-finished and improved map system (see video!)

-improved scene structure and old code

-modelling work (see next post! :D)

-added more sound effects

3hr 18min3:00 PM09/24/25

-made a new system for loading in maps

-added new dialog

-added basic interior

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3hr 45min11:58 AM09/22/25

-added walking sounds

-added door sound

-added death sound

-added scene transition

1hr 8min1:51 PM09/21/25

-started working on dying mechanic

Randomness week: you willl see a random text upon dying.

1hr 53min7:34 PM09/20/25

-added Bart's chalet

-added wave sounds

-lowered talking volume

-started working on interior system

3hr 35min5:45 PM09/17/25

-added rain to start screen

-fixed bug that would crash the game

-worked on dialog

-worked on interact system

-worked on item system

1hr 9min12:36 PM09/15/25

-added controller support

-the water now moves smoothly!

-improved fog

-you can now die

1hr 13min9:59 PM09/14/25

-added moving water (still a bit buggy, will be fixed later)

-added fog

-bug fixes

3hr 53min4:21 PM09/14/25

-You can now no longer move or look around while talking, as to prevent bugs and so you can control the options using your keyboard.

-Worked on a lot of dialog

-Created gamestate script

-Created first objective!

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3hr 49min2:37 PM09/13/25

-Added interact button.

-Added talking sounds.

-Added option to talk to the turtle.

(player model and buildings are WIP!)

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1hr 8min7:53 PM09/08/25

Added full 3D camera movement! Use the arrow keys and later the rightmost joystick.

3hr 19min2:25 PM09/06/25

Added dialog, dialog UI and music

9hr 30min7:48 PM08/30/25

Created a start screen, player movement and 3D models

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02:16 PM08/19/25

Started working on a 3d fantasy game

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