Move around: WASD Look around: UHJK Navigate UI: UHJK, SPACE Open journal: ESC A fantasy RPG and my first ever journey into game development. All the 3D models were made by me. Current to-do list: Create player model Create cutscene Create combat system

Since I'm planning on porting my project over to Milkyway, this will probably be my final or at least one of the last posts here.
-Added a well
-Improved Myriam's interior
-Walking sounds don't get played while in the air anymore
-Journal bug fix
Working on a lot of things at the same time right now but in short:
-Worked on save system
-Added castle
-Added a basic interior to Myriam's house
-Created a generic script that works for every door
-Improved Journal system
-Added a button to offer yourself
-Added a way to unlock lore pages
-Added a little bit of dialog
A lot of other things are on their way too, get hyped!

-book bug fixes
-you can now skip dialog using space instead of LMB
-there's now a limit on how far you can rotate your camera
-you can't enter Bart's house anymore without the key (woopsies)
-Changed control scheme
-Improved audio system
-Added and changed a song
-Further improved pause menu, you can now go to other pages
-Spent a lot of time working on a new UI menu
-Bundled UI textures together into a texture atlas
-Improved UI and scene structure
-Bug fixes
-added compass
-started working on cutscene
-bug fix
-added lots of new dialog
-started working on a simple tutorial
-lots of bug fixes
-spent an hour trying to fix my audio because I thought it was broken, accidentally deleted my water scene with collisionbox in the process and had to remake it all. The volume was for some reason just turned down },:
I wonder who lives here.

-finished and improved map system (see video!)
-improved scene structure and old code
-modelling work (see next post! :D)
-added more sound effects
-made a new system for loading in maps
-added new dialog
-added basic interior

-added walking sounds
-added door sound
-added death sound
-added scene transition
-started working on dying mechanic
Randomness week: you willl see a random text upon dying.
-added Bart's chalet
-added wave sounds
-lowered talking volume
-started working on interior system
-added rain to start screen
-fixed bug that would crash the game
-worked on dialog
-worked on interact system
-worked on item system
-added controller support
-the water now moves smoothly!
-improved fog
-you can now die
-added moving water (still a bit buggy, will be fixed later)
-added fog
-bug fixes
-You can now no longer move or look around while talking, as to prevent bugs and so you can control the options using your keyboard.
-Worked on a lot of dialog
-Created gamestate script
-Created first objective!

-Added interact button.
-Added talking sounds.
-Added option to talk to the turtle.
(player model and buildings are WIP!)

Added full 3D camera movement! Use the arrow keys and later the rightmost joystick.
Added dialog, dialog UI and music
Created a start screen, player movement and 3D models

Started working on a 3d fantasy game
Expand Journey
Comments
No comments currently