A really basic game to reach the top and forward to next level, While dodging obstacles you. Created while learning basics of Godot 2D.
#Double,Tripple Jump system
Created so when u collect 5 coins u unlock double jump and when 15 unlocks tripple jump
#Dialogue system also fixed coyote time while double and tripple jump
A simple dialogue system to let player know that new skill is unlocked
#Particle System
created particle system
Only Jump added till now
New feature on all levels:
When you fall you can jump anytime no limited coyote time(inspired from celeste)
New feature on Open world
Added double jumping system
To do:-
Make so that double jump is only accessible when you collect 5 coins
Add more stuffs to Open World
Devlog:
Fully revamped level 2 to make it easier
Creating open world with enemies and traps
ABOUT:-
GO--GO--GO
JUMP JUMP AND JUMP
So… I’ve been working on this little platformer called GO--GO--GO, made for the Shiba Arcade event. Honestly, it’s been such a fun ride.
Level 1 is a construction site vibe
Level 2 is all snowy and chilly
There’s a main menu
Also there is a pause menu from where you can change volume of Music , SFX, Change window mode, go to main menu
What feels crazy is that before, I was always playing games made by others. Now, I’m here building my own, adding ideas I always wished I could play. That feeling is so good.
A huge thank you to HackClub for organizing the Shiba Arcade Event. Without this opportunity, I might not have pushed myself to create this game. I’m deeply grateful for the motivation and platform to share my work.
still working everything isnt finest

Added SFX (Jump and while collecting Coins)
Also SFX Volume can be changed from options in pause menu
Removed slipperiness from level one but increased its value in level 2 to make it annoying and difficult Xd.
DEMO:
Has pause menu
2 levels
Discord-rpc supported
Pause menu conatins options from where you can increase volume of music also has a main menu from where you can skip levels
NEED TO COLLECT ALL COIN IN EVERY LEVEL TO FINISH
Devlog
GO--GO--GO
JUMP JUMP AND JUMP
So… I’ve been working on this little platformer called GO--GO--GO, made for the Shiba Arcade event. Honestly, it’s been such a fun ride.
Level 1 is a construction site vibe
Level 2 is all snowy and chilly
There’s a main menu
Also there is a pause menu from where you can change volume of sound, change window mode, go to main menu
What feels crazy is that before, I was always playing games made by others. Now, I’m here building my own, adding ideas I always wished I could play. That feeling is so good.
A huge thank you to HackClub for organizing the Shiba Arcade Event. Without this opportunity, I might not have pushed myself to create this game. I’m deeply grateful for the motivation and platform to share my work.
Still working so everything isnt the finest.
Almost ready to share the full thing soon.
(I was unable to post a devlog till now thanks to Mahim Tiwari for the tips)
Expand Journey
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