Just a simple evening spot? Nope... As a cat, you serve the hungry cats of Tokyo with delicious food.


IRL DAY 11/10 ( 200 Seconds spent)
Today I havent been doing anything important. I Just cleaned the area around my machine and showed people my Game.

IRL DAY 11/09 (2hrs spent)
Today I didn't do that much and Just showed people my Game since there was nothing to Work in for today.

IRL DAY 11/08 (2 hours spent)
Today WE arrived at the new venue and set our arcades Up! I didn't really have to do anything so I Just walked around and helped people or Made my Game more arcade fitting. I've also showed the customers my Game and told them what to do.

IRL DAY 11/07 ( 10 HRS spent)
Today I put everything together since it was the Last day at spacebar. My pieces got Stolen 3 times but I still managed to follow my Plans. I painted the arcade machine and Put all Buttons and Joysticks Inside. Sadly the Mouse Controller worked differently on Linux so I needed to figure something out. I also Put everything Back together and soldered it so its stable enough to carry it 3 hours through Tokyo.

DAY 11/07 ( 10 HRS spent)
Today I put everything together since it was the Last day at spacebar. My pieces got Stolen 3 times but I still managed to follow my Plans. I painted the arcade machine and Put all Buttons and Joysticks Inside. Sadly the Mouse Controller worked differently on Linux so I needed to figure something out. I also Put everything Back together and soldered it so its stable enough to carry it 3 hours through Tokyo.

IRL Day 11/06 ( 10 HRS spent )
Today I tried to get my Buttons working with the Raspberry and my Game working on it. Thanks to CyberIntruder the people had it much easier with setting up their inputs. I also tested the Screen Connection with the Raspberry and tested SSH and VNC since Not everyone Had a Keyboard. Ive also soldered Jumper wires. I really Like the arcade joysticks

IRL Day 11/05 ( 9 HRS spent)
Today I was tired due to my 14 HR flight to Tokyo, so when I arrived I picked all my parts and set my workspace and Raspberry Up. It was much testing and thinking about how to build the arcade.

NEKO NOODLES DEVLOG
やあ、みんな!
Today I added japanese translation to the game so the people in Tokyo can play it if they don't speak english!

NEKO NOODLES DEVLOG
WATCH OUT FOR CARS!

NEKO NOODLES DEVLOG
ARCADEEEESS

NEKO NOODLES (SHORT) DEMO
FASTER, FRIENDLY CASHIERS, PLACABLE DOORS
Be even quicker now, run faster to the supermarket or explore Shibatown
NEKO NOODLES DEVLOG
NOT FAST ENOUGH? GET FASTER NOW

NEKO NOODLES DEVLOG

NEKO NOODLES DEMO
BETTER UI, LOANS, ARCADES, AND MORE
You can now take out loans! You can now play arcade games and much more!
CHECK IT OUT! NOW
NEKO NOODLES DEVLOG
TIRED OF NOODLE REALITY? GET ADDICTED TO ARCADES!

NEKO NOODLES DEVLOG
No money left? GET A LOAN!

NEKO NOODLES DEVLOG
GAME OVER SCREEN, DECORATION, FIXES!

NEKO NOODLES DEVLOG
FIXES, SOUNDS, AND OVERHAULS

NEKO NOODLES ADDIDTION
I don't know what it is, I checked anything rn, but the web version on Shiba's site is SOMEHOW different from the one on my GitHub.
So if you have any problems with building, go to GitHub, everything works there:

NEKO NOODLES DEMO
INNOVATION UPDATE
Build better? Build more? Fewer bugs? More life in the game? IT'S ALL HERE NOW!
FEEL FREE TO TRY NEKO NOODLES!
NEKO NOODLES DEVLOG
POLISHING FOR DEMO AND TUTORIAL

NEKO NOODLES DEVLOG
SOUND EFFECTS ADDED ETC. Sorry for the pings btw
Sound effects added and other minor fixes!

NEKO NOODLES DEVLOG
ALWAYS WANTED TO COOK INFRONT OF YOUR CUSTOMERS?
Of course you wanted to!
With this devlog, machines have now been added to the building options! Isn't that great? Now you can show your customers how you cook!
GO TO NEKO NOODLES AND TRY IT OUT NOW!! ( Or else, something bad happens... )

NEKO NOODLES DEVLOG
NPCs in the Supermarket, Refund and one IMPORTANT FIX
NPCs could not be served at all tables except one, as the names were not retained during restoration...

NEKO NOODLES DEVLOG
Misplaced a table? DON'T WORRY
I've added refund for misplaced building stuff when you remove it.
You can remove the entire restaurant if you need money :D !

NEKO NOODLES DEMO
BUILD YOUR RESTAURANT!
In the new demo, players can finally build! It took a long time, but I'm satisfied!
The player can now place everything important in the construction menu, and it will also be saved!
Right now, building is free, and there are a few bugs, but I didn't have enough time for everything, so the hotfix and new feature will be included in the new demo!
Your task?
Buy, Cook, Serve, Build, repeat ;)
NEKO NOODLES DEVLOG \ FINALLY...
TABLES are now saving between scenes
Minor bug fixes!

NEKO NOODLES DEVLOG
CHOOSE WHAT YOU WANT TO BUILD !!
You can now choose what you want to build in the buildings tab!!

NEKO NOODLES DEVLOG
Added building mode and placement logic

NEKO NOODLES DEMO
MORE FEEDBACK, MORE EVERYTHING!
I have read through a lot of feedback and have now implemented much of it.
I hope you like the demo!
WHAT HAS BEEN ADDED?
WHAT'S YOUR TASK
Take orders, shop for ingredients, prepare food and earn money! But make sure your ratings stay high!
NEKO NOODLES DEVLOG
Added many things and fixed bugs
You can no longer do multiple things in one machine (God, that was annoying).
It now shows which item you are holding.
Everything is now saved in the machines!

NEKO NOODLES DEVLOG!
ENHANCED MUSIC UI AND STARTED WORKING ON MACHINES SAVING
Fixed some bugs
Made the music manager better (YOU CAN NOW SKIP SONGS!!)
I also started on saving the machine states (Feedback suggestion)

NEKO NOODLES DEVLOG!!!
THE BACKPACK IS FINALLY IMPLEMENTED!!
Finally, you can click on the items and add them to your inventory. My goodness, that was a pain because my texture buttons never seemed to work...
Also made some error fixes.

NEKO NOODLES DEVLOG!!!
Not enough space in your trousers?
NOT ANYMORE! In the NEWLY ADDED shop, you can now EASILY purchase items. Among other things, there is now a backpack that allows you to carry more than one item!

NEKO NOODLES DEVLOG!!!
Oh my, there were some dangerous bugs!
I fixed many bugs in this devlog, but I also added the ability to combine noodles and toppings. Also added some dev stuff.
THE NPCS NOW ORDER WITH INGREDIENTS! Isn't that AMAZING?

NEKO NOODLES!! NEW DEMO!!!!
----------------------------
## NOW WITH STORY, MENU AND MORE MACHINES! ##
Say hello to Emma Nya, the friendly cat who gave you the restaurant.
NAME YOUR RESTAURANT, SET A BASE PRICE AND MANAGE YOUR FINANCES!
The menu bar, the speaking system and the new machine, which will be put to use later, as well as the tables, were added.
Find out more in the DEMO!
NEKO NOODLES DEVLOG!!!
Have you always wanted to chop vegetables? NOW YOU CAN!
With chopped vegetables, you can give your noodles a special touch!
Side tables have also been added, allowing players to combine ingredients later on.

NEKO NOODLES DEVLOG!!!
Ready to really step into the restaurant world?
Now Emma Nya is talking to you and will show you the story of the current circumstances! Aren't you curious to find out more?
Speaking system has been added, along with other minor bug fixes, etc.

NEKO NOODLES DEVLOG!!!
Are you already greedy for money? NOW EVEN MORE!
Starting with this DEVLOG, you can set your own base price and give your restaurant an AMAZING NAME!
You now also have the option to read the FAQ in-game (which will be expanded depending on the questions asked)

NEKO NOODLES DEVLOG!!!
Does the Patagonia vest fit? Are you generating good sales?
NOW YOU CAN FINALLY KEEP TRACK OF YOUR FINANCES!
Simply click on the black briefcase at the top of the menu bar and you can start calculating or rejoice because you've made a fortune today.

NEKO NOODLES!! NEW DEMO!!!!
----------------------------
## EVEN MORE STUFF! ##
Finally, more feedback for users, because now there are not only progress bars on the machines, but also an ORDER OVERVIEW.
So that you ALWAYS know what you need or what something is, there are now tooltips!
They give you information about what it is and what EXACTLY it is (a description, basically).
The NPCs are now also much more personal with their OWN NAMES.
The NPCs now also give tips!! (MONEYYYY)
The actual goal right now is to take orders, go shopping for the necessary items, etc. There is no "end" at the moment, but this will certainly be introduced soon (muahahah)
Of course, you could try out the new feature directly on my Github after each devlog, but now everything is final!
A little tip: always go shopping at the supermarket when your restaurant is quiet!
And don't forget to say hello to the cashier at the supermarket!
NEKO NOODLES DEVLOG!!
The noodles are just GONE??
Not anymore!!! Between scene changes, all items on shelves and NPCs are now stored in a JSON file. Theoretically, it WOULD also be possible to store this in the file system and thus save game states! But this is only the web, so that won't be necessary...

Added progressbars to the machines. Now you can also see visually how long it takes.

NEKO NOODLES DEVLOG!!!
## The noodles won't pay for themselves ##
In the new update, players now have to go shopping for dough.
This will be simplified later on by purchase agreements with their own restaurant
(to which rent will also be added in the near future).
In general, the supermarket was built (with new assets) , along with the shopping system and the ability to keep items while changing scenes.

NEKO NOODLE DEMO!
Added NPC names and own lines!
This gives the NPCs a life of their own!
FIX | NPCs now remove the orders if they leave

NEKO NOODLES DEVLOG!!
Tired of keeping track of all your orders?
Now all orders are DISPLAYED along with their expiry dates.
There is also a NEW tooltip that shows exactly what the customer wants or what type of machine is available, in case you forget.
If you want to test it before the big demo, test it out on my github page!

NEKO NOODLES!! NEW DEMO!!!!
----------------------------
## NOODLE UPDATE ##
Ready for different noodles? I've added that now, along with lots of other little changes.
==> Find out for yourself!
The noodle names are listed below, but will be replaced by something MUUUCH better in the next demo!
The new shelves give players more space and also allow them to prepare noodles.
Press E to place the item you are currently carrying into the shelf.
And if your player inventory is empty, you can collect the desired item by clicking on it!
Shelves have been added!!! Also updated noodle maker to correctly set noodle type, and adjusted UI elements and positions in main and restaurant scenes.

NEKO NOODLES DEVLOG!! Implemented cooking machine and compatibility with the cutting machine. NPC's are now checking their orders and leave if they've gotten the wrong order. Also fixed some developement bugs.

NEW FEATURES | NEKO NOODLES DEVLOG!!
I've implemented the noodle machine. Refactored the noodle item handling to use type and topping indices, and updated the NPC order generation. Also implemented the supermarket (which is by far not finish, but the logic is) and player teleportation between scenes!!

NEKO NOODLES!! NEW DEMO :D
----------------------------
It's back, the NEW DEMO!
There are new NPCs, new decorations, new status bars, finally sounds, and even animations!
Unfortunately, the task is still to distribute food, but at least there are cute cats!
At the top, you can see how many visitors are waiting, what day it is, the time, and your salary.
Controls are WASD or arrow keys, you can interact with E, and you can pick up noodles simply by walking over them.
Added variations of NPCs with animation and talking sound into the game. Also fixed the door's multiple body problem and added footsteps.

NEKO NOODLES | NEW DEMO!!!!
------------------------------
SO WHAT's NEW?
I remade the entire game, with new sprites and new interactions,longer song... but the same principle. It's still in development, of course, but feel free to give it a good rating :D
NEKO NOODLES ALPHA
WASD & ARROW KEYS
To grab noodles just walk to them.
To serve noodles just walk to the table.
Enjoy the music and give Feedback.
The NPCs now wait for their food and leave the restaurant in a huff if you take too long. Once you have successfully handed them their noodles, they leave and pay. Everything is still a kind of demo; right now, it's just a distribution game.

Added Table / Npc logic, The Npcs will now enter the restaurant if theres a table available and take place. Theyll also leave after they finished their yummy noodles.

Everything set up, planning the game now.
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