Legit my first Godot game, lol

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blowupthenoobs
48min10:02 PM11/08/25

Probably my final update, but controller support has been fully implemented.

Controls (in xbox terms):

Joystick for aiming and navigating the main menu

RT: shooting

LT: aiming

A: select level/next level

X: toggle experimental/back to main menu

40min10:50 PM11/05/25

Added rudimentary controller support

GitHubBegun Controller Support+22-7
GitHubMade Experimental Levels Showcase+103-8
1hr 46min3:52 AM11/03/25

Starting to think that the audio stuff is some sort of bug, so I just made a new level and an experimental levels section to show you that sometimes I DO listen to my intrusive thoughts.

GitHubWorked on some Random Stuff+55-7
12min12:15 AM11/02/25

Maybe this time it'll work

7min3:57 PM11/01/25

Hopefully fixed the audio bus stuff?

34min4:44 AM11/01/25

Added some bg music

GitHubMade Death Anim more Consistent+8-6
17min9:48 AM10/31/25

(Hopefully) made the sliding more consistent regardless of screen size (Didn't know that was a problem till last night, lol)

GitHubFixed Laser+34-9
18min10:18 PM10/30/25

Dunno how exactly my fix worked, but the laser doesn't go through walls anymore. Also tried adjusting the wall death SFX cuz I can only see what the final thing would like here for some reason.

GitHubFinished Death Sounds+59-3
20min4:12 PM10/30/25

Finished making all the death sounds

2hr 23min2:00 AM10/29/25

Made one of the death effects, and a system to use for potential sound distortions in the future

GitHubMade Failed Teleport SFX stuff+39-4
GitHubMore Stuffs+26-23
GitHubLaser Stuff+128-6
3hr 9min4:08 AM10/28/25

Added a laser (right click.) For some reason it goes through walls, so I'm going to try to figure that out.

GitHubAudio Stuffs+142-5
2hr 7min2:31 AM10/27/25

Added some more sounds and such. Gonna work a bit more on the death effects now.

GitHubEnemy firing SFX+36-4
36min8:23 PM10/21/25

Added 2 sound effects (And built the system for them.)

GitHubPut in 2 Sounds+198-5
26min5:40 PM10/19/25

This might not be such a great idea...

18min4:09 PM10/19/25

Friend of mine caught my silly lil mistake, lol. Never expected it to be the rotation.

2min3:32 AM10/18/25

Fixed a little whoopsie I made when making enemy bullets able to bounce.

03:27 AM10/18/25

Working on a VERY special level. However, I need to sort out some of the stuff with bouncing bullets before I can put it into the game.

GitHubMade New Levels+107-5
2hr 12min3:25 AM10/18/25

Made some new levels and enemies

GitHubMade New Enemy types+99-3
GitHubMade a New Level and Enemy+64-4
GitHubInstalled Silly Plugin and finished death VFX+5852-91
3min8:07 PM10/16/25

I think I figured out how to fix the aspect ratios and such.

7hr 46min6:42 PM10/16/25

Added death effects for every possible method of death.

1hr 31min10:19 PM10/11/25

Made a death effect for the enemies

42min5:31 PM10/10/25

Attempting to post again, I have no idea why these are breaking

11hr 59min7:09 PM10/09/25

Finally got a working build of the game with a few test-case levels (all of them are possible btw.) Last one's a bonus that I should've left out for now, lol. But I kept it in, why not. (Reuploaded cuz prev one was broken)

GitHubUploading the Game+3407
GitHubInitial commit+4
3hr 48min4:00 AM10/05/25

Figuring out Godot. Got some of the main features for my game done

0199b287-2408-7545-bd2b-22cf1d704147.png
07:20 PM08/19/25

.

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