A pokemon game where you play as a pikachu to save Ash from Team Rocket .

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5hr 58min6:33 PM11/09/25

IRL Devlog 11/06 ( 8 hours spent ):-

  • my and my friend ( deep ) arrived this day and just rushed over to space bar studio after like 9 to 11 hours of traveling
  • made it in time to attend the kickoff
  • got stuff for building our arcade machine
  • used a ras pi 1st time in life and booted raspbian OS on it
  • programmed my game for the arcade inputs
  • i wasn't productive enough because i was extremely new this hardware stuff but i still lockedin and learn the most i could
  • i met with a LOT of awesome guys this day
  • i also made a whole csv file of japanese words because my brains cells work denying to touch other stuff due to tireness

IRL Devlog 11/07 ( 10 hours spent ):-

  • i putted my game on the pi !!! ( it didn't worked in the start btw )
  • learnt about soldering wires from the PCB GOD NOR ( TYSM NOR , without you i would have still be crying over my broken input setup )
  • i spent most of the time today soldering all the wires ( it was kinda overwhelming for me on the start but its actually simple )
  • learnt about GPIO Pins and setted them up on my arcade machine ( it was mess so i had to write everything on the back of my arcade machine , lol )
  • also had a tasty buffe with thomas, armand, noga and mahim ( we had such a good convo , omg )
  • shifted our machines from space bar to shinjuku ( it was kinda crazy to see like 25-28 teenagers carrying some scary looking electronic stuff in japan metros )
  • i met with Max in the evening ( He is such a nice and cozy guy, ily )
  • also fixed a Huge Issue where my game was just crashing on startup because i had a 4 gb ram ras pi 5 machine and switching to a 8GB Ram ras pi 5 fixed the issue ( like WTH ??)

IRL Devlog 11/08 ( 11 hours spent ):

  • Shiba Exhibition Day !!! YAYAYAY !!
  • fixed some nasty input issues, made all the buttons and joystick work fr ( i asked nor for help like 3 times and nor helped me everytime, ilysm )
  • met with Umarbek ( he is soo awesome and cool, i am soo glad i met with him )
  • 2 people played my game too ( YAYAY !! ) , even tho the controls was ultra messy but they still wanted to try my game out, i took reviews from then and i worked over them tonight

IRL Devlog 11/09 ( 9 hours spent ):

  • I made my game autostart on startup in fullscreen mode and the inputs should work out of box after startup too
  • added highlights to my arcade machine in english and japanese format for a better understanding of controls
  • visited meijin shrine ( it was sooooo good )
  • made a restart popup for my game, so you just press green button and it'll show you a restart game popup ( it had some bugs which i'll be fixing tomorrow )
  • had a pretty nerdy conversation with flush, noga and Umarbek ( like Ramunajan Series, Linux tools, Maths, 3b1b, etc )
  • completed my arcade machine and putted in on the Exhibition so others can play it too !!
  • helped some other ppl in the venue too with inputs and sd cards.
  • it was a busy day but i had a LOT of fun and i am soo excited for tomorrow's exhibition
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GitHubdid some few changes to lvl 1 map , also drew a bolt on shop sprite : )+51-14
2hr 19min2:28 PM10/16/25

Day 11 of 30 Days Shiba Challenge :

  • added my new shop sprite
  • some changes to the map

today wasn't much of a productive day tho, but i tried my best.

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GitHubadded my shop sprites , fixed the map a lil bit and some other tiny tweaks+539-120
4hr 14min11:02 AM10/15/25

Day 10 of Shiba Challenge :

  • made the falling spikes work
  • fixed related bugs
  • Remade HUD UI
  • updated Shop UI
  • code refactoring
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GitHubadded spikes , fixed some bugs related to spikes , updated HUD UI and Shop UI+1-1
GitHubadded spikes , fixed some bugs related to spikes , updated HUD UI and Shop UI+293-95
12min6:45 PM10/13/25

New Demo !!

everything mentioned in previous devlogs has been added , :yayayay

GitHubfixed bugs , started working on adding a new falling spikes level+1894-28
2hr 6min6:24 PM10/13/25

Day 9 of Shiba Challenge :

  • made that Electrode level works fine now
  • added animation to an npc
  • added spikes and reworked on lvl 2 map to be larger and don't fell tight for the player
  • started working a falling spikes level
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2hr 60min5:10 PM10/12/25

added this little guy in the game . it'll be in a sub level where it'll rotate towards and you have to dodge it or .....

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GitHubAdded Electrode enemy and the base level is complete and almost functioning . some bugs are still there needed to be fixed tho+94-33
GitHubshop and other bugs are mostly fixed . started working an Electrode Rolling Level+1699-14
8min4:47 PM10/10/25

NEW DEMO !!

  • A new shop
  • Level 2 is open to play ( still in beta phase and will be changed majorly in future )
  • new terrains
2hr 19min4:36 PM10/10/25

what i updated :-

  • Now the Shop actually WORKS !!
  • Level 2 is finally open to play ( still in beta and will be changed majorly\ )
  • fixed a Hell lot of bugs related to shop , level 2 etc .
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GitHubThe Shop now actually WORKS and you can buy stuff from there . also fixed a HELL LOT OF BUGS+279-69
5hr 49min5:34 PM10/09/25

new devlog ! .

i am almost done with shop's UI and some basic functionalities .

did some bug fixes

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GitHubcustomzied the Shop UI to look more sleek and also started to make it work+443-156
GitHubadded a brown bear enemy ( which crashes btw ), started using composition, added checkpoints+820-103
2hr 26min5:00 PM10/07/25
  • i added a lot of new biomes into my game . ( 5 different terrains btw )
  • refactored the code and made it cleaner

i was ultra sick or kind of dead today and almost about to get a -1 life but i still somehow managed to keep the streak ( :yayaya )

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GitHubadded a hell lot of new terrains and maps on level 2+4323-1255
3hr 7min4:11 PM10/06/25

NEW DEMO !

new sfx for odish , pikachu , pikachu's thunderbolt and gastly

i made the background music for in game and main menu pick randomly , so you don't get bored of one single music .

i did some annoying bug fixes as well

made the overall game's aspect ratio seamless of the screen size .

2hr 28min4:29 PM10/05/25

all the audios works, now enemies can speak or make noice at least . also pikachu got his idle sfx and a new thunderbolt sfx. also the tower 50% works now ( which you can use thunderbolt on and it'll glow up a little and open a new door, still not completed yet but i am doing progress ig )

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GitHuball the audios works, now enemies can speak or make noice at least . also pikachu got his idle sfx and a new thunderbolt sfx+1436-12
GitHubadded new sfx sound ( taken from real pokemon episodes btw )+2592-13
3hr 41min5:43 PM10/04/25

added a VIsual Novel style Team Rocket in the level 2 and also started working on some puzzle kind of mechanics which will add more interactivity into the game ( still WIP tho )

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4min7:45 PM10/02/25

Wohoo ! new demo of pokemon Pikachu !

JUST PRESS E KEY WHEN YOU ARE NEAR TO INTERACT WITH ANY NPC IN THE GAME

  • i fixed the H key spam bug ( basically removed the whole thing and added a new one , which looks a hell lot better than prev one imo )
  • Two new Npc's in the game
5hr 35min7:37 PM10/02/25

New Devlog :

  • Fixed that H key spamming issue where you spam h key and it spawns that amount of dialogues .
  • added Two New NPC's into the game ( first one will guide you through game mechanics and you'll have to find 2nd at the end of the current game level )
  • fixed some bugs ( like player re spawning too late and some internal code re structuring )
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GitHubfinally fixed that H key spam bug and added two new NPC's into the game+397-41
GitHubtried my best to fix dialogic but it didn't worked well, so just disabled it from the project for now+2693-164
14min5:09 AM09/29/25

NEW DEMO !!

you can collect 5 or more bolts to use thunder bolt on an enemy if its in your range.

also , all the features and improvements mentioned in previous devlogs are available in this ship .

please give me feedback and what to improve ( DM Me on slack )

7hr 15min4:50 AM09/29/25

stuff i added :

  • A fps counter in HUD
  • Reworked on the ui of HUD ( its looks kinda good now )
  • Made Options page look good
  • added a transition when you switch scenes ( lvl 1 is still WIP )
  • Made a Hoopa ring that will teleport you to another city
  • started working on dialogues for team rocket and Hoopa ( it'll be done soon )
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3hr 25min4:52 AM09/28/25

pikachu got thunderBolt attack !!

now you can press F key to use thunderBolt !

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GitHubadded coyote timer and a powerup+234-22
GitHubpolished my game for a new ship and made the game a little more easier for players+1900-59
7min2:05 PM09/27/25

NEW DEMO

you can see and enjoy all the features mentioned in previous devlogs , like :

  • new desert terrain
  • i made the game gradually kinda hard ( not too hard but yeah , difficulty will increase )
  • checkpoints
  • moving objects with spikes ( i was gonna make it ultra hard like hollow knight kinda thingy but ig it'll be in another game mode )
  • removed double jump
6hr 40min1:54 PM09/27/25
  • fixed moving obstacles making the whole game crash
  • added desert terrain
  • added spikes , moving spikes
  • checkpoints works more smoother
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GitHubfixed moving obstacles crashing the game bug and made player jump and dash kinda good+590-44
GitHubadded checkpoints system and variable jump instead of double jump+598-220
3hr 58min2:38 PM09/26/25

my game updates :

  • added a checkpoint system
  • a new rich desert terrain ( assets are done )
  • replaced double jump with variable jump
  • tried to make a new tutorial level but kinda failed so i am remaking the existing one instead
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2hr 40min3:33 AM09/25/25

working on some new game assets

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GitHubadded my new terrains and envoirnment stuff , remaking v3 of tutorial map+856-61
3hr 3min6:31 AM09/22/25

added gastly to my tutorial world and made the world more fun to play : )

GitHubadded gastly to my tutorial world and made the world more fun to play : )+1641-51
GitHubadded working gastly enemy+64-17
GitHubadded a new restart button on pause menu , bug fixes and started working on a new enemy+1721-39
43min7:30 AM09/21/25

polished my game more and added a restart button as well . you can play all the latest updates now !

1hr 54min6:23 PM09/20/25

implemented a randomness feature for this week :

  • pokeballs will spawn randomly in the world and you'll have to find it , when you touch that pokeball , a cute pokemon will appear and greet you for saving her/him .
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GitHubAdd texture import configuration and WebAssembly binary for v6 and setted up random points ( still WIP )+3240-90
2hr 18min5:52 AM09/20/25

added a cool retro style shader , an options menu , a pause menu and a particle effect when you dash

3hr 16min8:36 PM09/19/25

still working on creating a good looking and functional UI , lemme know what you think about this shader !

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2hr 9min8:49 AM09/19/25

Day 4 of randomness week :

  • added a retro style shader to the game ( it'll be toggle able in options menu )
  • added a particle system when player dashes
  • added shader to bolts to look a little cool
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GitHubmade new terrain and improved the tutorial world more and also made ui ux better with some bugs fixes+3724-98
3hr 30min6:25 PM09/18/25

day 3 of the randomness week : ( i was pretty low today but still worked on my game )

  • improved the main menu to look more sleek
  • started working on an options menu ( i wanna make it look good and just a old boring UI )
  • tried to implement a good enemy ai but failed ( i'll give it a shot again ! )
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1hr 11min2:42 AM09/17/25

fixed some bugs and added a knockback effect enemy hits you

3hr 34min3:51 PM09/16/25

1st day of shiba randomness :

  • added health system
  • improved the tutorial world to not look plain and actually enjoyable enough
  • started working on a new enemy sprite
  • fixed some bugs and added some features from playtest reviews
GitHubadded a bare minimum health functionality logic into game+1643-384
49min3:34 PM09/13/25

fixed the fonts and audio not looping problem

GitHubfixed the mp3 music not looping in godot+3-3
GitHubadded new dialogues and power system ( WIP )+5404-102
6hr 35min2:29 PM09/11/25

completed 2 more tasks and did some bug fixes:

  • added a new dialogue helper menu with polite and encouraging phrases
  • added a system to unlock new abilities when you collect bolts ( for now , only double jump is supported )
  • fixed the infinite dash problem
  • fixed low audio and the parallax background
GitHubfixed the infinite dashing bug+16775-62
GitHubadded new sfx and sound effects , added a cozy background to my game and improved the main menu+2071-217
1hr 52min1:55 PM09/10/25

completed the 2nd task :

  • added a cozy looping bg music on game and main menu
  • improved the terrain and tutorial world
  • added more sfx effects
2hr 15min9:13 AM09/10/25

1st Task completed :

  • fixed the main menu responsive problem
  • enhanced the UI with a better background , title and buttons ( still WIP )
  • added arrow keys navigation
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GitHubadded new platforms and tilesets , updated the tutorial world+1971-19
4hr 5min3:05 AM09/09/25

Now you can ACTUALLY PLAY AS PIKACHU in my game xD . added a tutorial world with a collectable item , enemy that can attack the player and also you can kill it by jumping over his head. you can do dash as well.

GitHubfinally got my pikachu sprite in game : )+1615-148
2hr 39min12:48 PM09/07/25

version 0.3.1:

added a pickup , fixed the main menu .

GitHubadded a pickup item ( bolts )+117-7
9min4:33 PM09/04/25

added a cozy parallax background , new tiny player ( pikachu is still WIP :( ) , some cool sound effects and a enemy ( still work in progress tho )

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GitHubadded a new land , enemy ( WIP ) and sound effects to game+1853-118
5hr 3min7:08 AM09/04/25

3rd Ship !!!

GitHubstarted implementing an enemy in my game ( WIP )+1174-275
4hr 20min5:34 PM09/01/25

updated my pikachu's sprite , added my new tile set ( made by me ) , still struggling to animate that pikachu :(

idk is there a hackatime plugin which i can use to track time , using a screen recorder kinda ruins privacy.

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GitHubadded new assets and started working on a tutorial scene+345-23
GitHubupdated the game a little+3275-3
47min10:40 PM08/29/25

added player health system

added an enemy

added traps

added a handy pause menu

made some new cool arts and animated pikachu : )

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22min7:11 PM08/29/25

updated the game to latest version ( i accidently shipped the previous one )

1hr 3min4:02 PM08/29/25

updated the main menu

good sound effects ( more to come btw )

GitHubimproved the main menu and some tweaks+2134-49
2hr 33min11:33 AM08/29/25

i added new sound effects and background music for the game

designed and animated these buttons when you click it

made a better main menu for the game

also made my pikachu's dialogue a little more friendly now : )

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2min6:08 AM08/28/25

Super Subtle Shiba Reference !! , you will not find it on ground , just try to die : )

hint : basically fall from the island and you'll fall on shiba : )

2hr 53min6:01 AM08/28/25

improved the dialogue box UI and also made some new assets for my game ( still needs to be implemented in game as they are not complete yet )

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GitHubadded some of my new assets and improved the dialouge box , added shiba subtle reference as well : )+533-257
GitHubmulti dialogue system got working and did some more robust changes to the script+277-48
2hr 50min12:30 PM08/26/25

i got dialouge system for multiple and single dialouges finally working . now i'll be working on aesprite stuff and making my game look good .

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GitHubgot a simple working dialogue box working for my game+50-19
GitHubstarted making a new dialogue system for my game+183-34
56min4:36 AM08/26/25

tried to make dialogue system in godot but failed , i will try another simpler approach this time .

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GitHubprototype 1 complete ( its playable now ) with placeholder for the time being+3832-35
4hr 39min4:41 PM08/24/25

0.1 version of my game : )

i hope you'll like this prototype

6hr 28min7:55 AM08/24/25

created a minimal UI , added double jump , player animations , wrote down game plan and story on a copy today ( it'll be an amazing game if i can make all the assets just fine ) , i also added powerUps in game ( still work in progress tho ) .

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03:55 PM08/22/25

made a little pikachu pixelart , i think it's far better than previous one . i am making all assets from scratch right now for my game .

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08:24 AM08/22/25

i tried looking for assets for my game , there wasn't any good assets , so i figured out to make my own from scratch . i am pretty new to pixel art and here's what i have drawn till now . Pretty questionable drawings : ) .

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02:01 PM08/20/25

i setup godot + hackatime to track time on godot . now i'll gonna make a drawing of what my game would look like , less goo !

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