An untitled platformer(work in progress)

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Paw
Afeef Irfan
1hr 15min6:58 PM10/30/25

Day 26 of 30 days shiba challenge!!!

i will be continuing my level from now on

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53min4:28 PM10/30/25

My 10th Demo!!!

Keyboard controls:

-Dont forget to double click jump for thrust

-A to move left ,D to move right

-Hold shift while moving for sprinting

-mouse cursor to aim and left click for shoot

-space bar for jumping. Double tap the spacebar for double jump

Gamepad controls:

-D pad/left stick to move

hold LB while moving to sprint

Right stick to aim and RT to shoot

-A to jump. Double press for double jump.

Player can bounce on mushroom

The cutscene is unskippable

GitHubbefore 10th demo+3-3
2hr 2min6:01 PM10/29/25

Day 25 of 30 days shiba challenge!!!

finished the level 1 fully

polishing

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GitHub done with the strcture of lvl 1+46-17
2hr 4min6:24 PM10/28/25

Day 24 of 30 days shiba challenge!!!

finished the level 1 almost

polishing

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2hr 11min5:40 PM10/27/25

Day 23 of 30 days shiba challenge!!!

Still working on the level

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1hr 32min6:07 PM10/25/25

Day 22 of 30 days shiba challenge!!!

Still working on the level

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32min3:23 PM10/25/25

My 9th Demo!!!

Keyboard controls:

-Dont forget to double click jump for thrust

-A to move left ,D to move right

-Hold shift while moving for sprinting

-mouse cursor to aim and left click for shoot

-space bar for jumping. Double tap the spacebar for double jump

Gamepad controls:

-D pad/left stick to move

hold LB while moving to sprint

Right stick to aim and RT to shoot

-A to jump. Double press for double jump.

Player can bounce on mushroom

The cutscene is unskippable

GitHub many improvements in level+81-13
2hr 5min6:04 PM10/24/25

Day 21 of 30 days shiba challenge!!!(yesterday was day 20 but i wrote 19 by mistake)

Expanded the level

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GitHubFUll enemy ai done and level expanded+28-11
2hr 2min6:15 PM10/23/25

Day 19 of 30 days shiba challenge!!!

Started working on expanding my level

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2hr 7min4:40 PM10/22/25

Day 19 of 30 days shiba challenge!!!

Finally finished the work on Enemy AI

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GitHub Working on enemy AI+78-30
2hr 21min2:59 PM10/21/25

Day 18 of 30 days shiba challenge!!!

continued my work on enemy AI

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GitHub8th Demo uploaded+253-68
1hr 4min4:57 PM10/20/25

Day 17 of 30 days shiba challenge!!!

added main menu to my game

started working on enemy ai

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2hr 44min9:51 AM10/20/25

My 8th Demo!!!

Keyboard controls:

-Dont forget to double click jump for thrust

-A to move left ,D to move right

-Hold shift while moving for sprinting

-mouse cursor to aim and left click for shoot

-space bar for jumping. Double tap the spacebar for double jump

Gamepad controls:

-D pad/left stick to move

  • hold LB while moving to sprint
  • Right stick to aim and RT to shoot

-A to jump. Double press for double jump.

Player can bounce on mushroom

The cutscene is unskippable

GitHubFixed cutscene errors+88-160
4hr 18min1:14 PM10/19/25

Day 16 of 30 days shiba challenge!!!

Added all the sfx in the cutscene

Changed the space bg

Added the crash sprite

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GitHubCutscene improvements and sound, clean-up+505-528
GitHubsome changes in the last scene, only typing sf added+1027-138
2hr 56min4:47 AM10/19/25

Day 15 of 30 days shiba challenge!!!

Forgot to upload this yesteray but i clocked more than two hours,this is day 16 actually

-finalized , my cutscene without any sfx

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58min5:42 PM10/17/25

Day 14 of 30 days shiba challenge!!!

Continued the work on the cutscene

Added new frames

uploaded 7th demo

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GitHubUploaded 7rd demo+406-153
1hr 50min10:53 AM10/17/25

My 7th Demo!!!

Keyboard controls:

-Dont forget to double click jump for thrust

-A to move left ,D to move right

-Hold shift while moving for sprinting

-mouse cursor to aim and left click for shoot

-space bar for jumping. Double tap the spacebar for double jump

Gamepad controls:

-D pad/left stick to move

  • hold LB while moving to sprint
  • Right stick to aim and RT to shoot

-A to jump. Double press for double jump.

Player can bounce on mushroom

The cutscene is unskippable

2hr 11min5:46 PM10/16/25

Day 13 of 30 days shiba challenge!!!

Continued the work on the cutscene

Added effects

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GitHubFinalized the aspect ratio of cutscene and added text to it+373-182
2hr 4min5:39 PM10/15/25

Day 12 of 30 days shiba challenge!!!

Continued to work on my cutscene

Added moving text in it

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GitHubCOntinued my work on cutscene+175-61
2hr 14min5:07 PM10/14/25

Day 11 of 30 days shiba challenge!!!

continued my work on the cutscene

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GitHubgetting forward with the cut scene+609-60
2hr 9min5:34 PM10/13/25

Day 10 of 30 days shiba challenge!!!

Getting forward with cutscenes in my game

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GitHub Started working on the cutscene with the new art assests for them+3355-4
2hr 8min5:58 PM10/12/25

Day 9 of the 30 days shiba challenge!!!

Worked of the art a little bit

Started working on my cutscene with moving texts

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GitHubExport path final+2-2
2min6:13 PM10/11/25

Day 8 of the 30 days shiba challenge!!!

Added key n lock system UI

Expanded level

Fixed the wall jump and slide

0199d47a-7610-7c40-8f42-8fdf2318c3b3.png
7hr 45min5:48 PM10/11/25

My 6th Demo!!!

Keyboard controls:

-Dont forget to double click jump for thrust

-A to move left ,D to move right

-Hold shift while moving for sprinting

-mouse cursor to aim and left click for shoot

-space bar for jumping. Double tap the spacebar for double jump

Gamepad controls:

-D pad/left stick to move

  • hold LB while moving to sprint
  • Right stick to aim and RT to shoot

-A to jump. Double press for double jump.

Player can bounce on mushroom

GitHubFixed Sliding issue with tilemap, added door unlock sfx+202-213
GitHubState Pattern and LocknKey UI+347-307
GitHubadded key ui an door label+117-29
3hr 8min5:18 AM10/11/25

Day 7 of the 30 days shiba challenge!!!

-Fixed the ordering of the tileset

-Expanded level

The devlog is posted on day 8, i posted it yesterday but it somehow got deleted.Video was uploaded yesteday only

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GitHub fixed key n lock system and level+63-50
2hr 10min5:50 PM10/09/25

Day 6 of the 30 days shiba challenge!!!

-Today i finalized the whole lock n key system

-Fixed the enemy animation

-Expanded level

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GitHub Fixed the whole key n lock system and expanded the level and completed the level one+151-135
GitHub added new enemy sprites and new door and key sprites+595-148
2hr 21min5:37 PM10/08/25

Day 5 of 30 days shiba challenge!!!

I added new door and key sprites in my game

I added new enemy sprites also

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2hr 10min2:04 PM10/07/25

Day 4 of 30 Days shiba challenge!!!

I added a respawn logic to the game so that the whole scene wont restart when the player dies.

I improved the key n lock logic of my game as the previous one had many bugs.

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16min5:51 PM10/06/25

My 6th Demo!!!

Keyboard controls:

-Dont forget to double click jump for thrust

-A to move left ,D to move right

-Hold shift while moving for sprinting

-mouse cursor to aim and left click for shoot

-space bar for jumping. Double tap the spacebar for double jump

Gamepad controls:

-D pad/left stick to move

  • hold RB while moving to sprint
  • Right stick to aim and RT to shoot

-A to jump. Double press for double jump.

Player can bounce on mushroom

2hr 14min5:28 PM10/06/25

Day 3 of 30 days shiba challenge!!!

Fixed the footstep sfx of player

Fixed the sliding sfx of player

expanded level and worked on fixing player animation

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GitHubfixed the sliding audio and footstep audio+387-313
11hr 23min3:43 PM10/05/25

Day 2 of 30 days shiba challenge!!!

expanded my level

fixed the player mechanics

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GitHubhuge project clean-up, redo Tilemap, enemy Patrol system+2914-15805
8hr 4min3:40 PM10/04/25

Day 1 of 30 days shiba challange!!!

Started working on a new level

Organized everything in my project

Improved enemy animation

improved the particle system

some changes in parallax bg

Started working on a key n lock system

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3hr 28min6:12 PM10/02/25

My 5th demo!!!

Added a cool parallax bg

Added sprite for player and added new sliding sfx and vfx

Keyboard controls:

-Dont forget to double click jump for thrust

-A to move left ,D to move right

-Hold shift while moving for sprinting

-mouse cursor to aim and left click for shoot

-space bar for jumping. Double tap the spacebar for double jump

Gamepad controls:

-D pad/left stick to move

  • hold RB while moving to sprint
  • Right stick to aim and RT to shoot

-A to jump. Double press for double jump.

Player can bounce on mushroom

GitHubAdded player sprite and fixed all the bugs, added thrust vfx and sfx+612-100
3hr 27min9:13 AM10/02/25

FInally time to remove the placeholder sprite!!!

Started working on a new sprite.

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3hr 3min2:06 PM10/01/25

Added parallax background with 4 different layers

0199a018-7765-7e0d-9a59-98baaa8d7abf.png
GitHub Added the best version of parallax bg and fixed the rendering issues+112-36
GitHubfixed everything till my 4th demo and added parallax bg+1838-53
2hr 49min1:52 PM09/29/25

My 4th demo!!!

Added new enemies

adding hurt sfx and vfx for both the enemy and the player

fixed some tile issues

added health bar

Keyboard controls:

-A to move left ,D to move right

-Hold shift while moving for sprinting

-mouse cursor to aim and left click for shoot

-space bar for jumping. Double tap the spacebar for double jump

Gamepad controls:

-D pad/left stick to move

  • hold RB while moving to sprint
  • Right stick to aim and RT to shoot

-A to jump. Double press for double jump.

Player can bounce on mushroom

GitHub added healthbar , enemy and player hurt vfx and sfx,fixed player touching enmey bug, and fixed enemy die audio,done everything exept direction of player bounce when hurt fix+3760-109
5hr 35min9:05 AM09/29/25

FIxed some TIle issues

Added new enemy sprites

Added hurt sfx and vfx on both player and enemy

Added health bar

019994b7-3638-71fd-a14a-f8b2566e89cd.png
1hr 16min5:34 PM09/24/25

my third demo

Many improvements from the previous one

Keyboard controls:

-A to move left ,D to move right

-Hold shift while moving for sprinting

-mouse cursor to aim and left click for shoot

-space bar for jumping. Double tap the spacebar for double jump

Gamepad controls:

-D pad/left stick to move

  • hold RB while moving to sprint
  • Right stick to aim and RT to shoot

-A to jump. Double press for double jump.

Player can bounce on mushroom

GitHubExpanded the jungle level adn fixed grss collison issue and added a mushroom which helps th eplayer to bounce+2618-7
60min2:37 PM09/24/25

-expanded the level

-Added mushroom that bounces the player

01997c27-cba3-7af7-94b3-9974ec5a9564.png
GitHubadded a jungle tileset and added collision and fixed all tiles,made a level+1359-997
7hr 28min1:32 PM09/23/25

I am back!

Changed the whole them to jungle and added new tileset

improved the bullets

more to come.

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GitHubfixed bullet small exploson and enemy dieng big explosion and sounds, added new tileset+2205-299
GitHubuploaded 2nd demo and many changes like enemie destroy animation+3032
6:05 PM09/11/25

Third challenge done

Add 2 new enemy types with unique behaviors and attacks to increase gameplay variety.

my level is on level one so i have many enemies who attack when player touches them.(Available in previous demo)

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5hr 42min6:03 PM09/11/25

my second demo

Many improvements from the previous one

Keyboard controls:

-A to move left ,D to move right

-Hold shift while moving for sprinting

-mouse cursor to aim and right click for shoot

-space bar for jumping. Double tap the spacebar for double jump

Gamepad controls:

-D pad/left stick to move

  • hold RB while moving to sprint
  • Right stick to aim and RT to shoot

-A to jump. Double press for double jump.

GitHub2nd demo,many changes ,written in demo and devlogs before it,+491-56
23min5:57 AM09/11/25

challenge 2:

Implement interactive elements in the environment (e.g., switches, moving platforms) to enhance level engagement and objectives.

Done.

-setup flag as objective for level complete

-Added moving platforms for engagement

5:32 AM09/11/25

Challenge 1:

Add unique background music tracks to match different game levels for enhanced mood consistency.

done.

added a cool new background music, although currently my game has only 1 level

2hr 32min6:47 PM09/10/25

Okay

-Improved sound effects

-adjusted player speed

-some collision bug fixes

-expanded level and put a checkpoint

019934f4-7cab-7cd6-8aae-d7f8efea1e6d.png
GitHublevel expanded,level complete and respawn when player goes to flag+389-14
GitHubbridge collision issue fixed+10-10
GitHub adjusted bullet spawn position,fixed player colour,fixed jump velocity, footstep and explosion volume fix,also bg volume+6-6
GitHubimroved jump and walking sounds, updated player and sprint speed+84-12
4hr 54min4:35 PM09/09/25

Here is my improved version

-Added background

-Added sound effects on jumping, moving and sprinting for player

-Added sound effect for firing bullets and sound when the bullet hits something

-Added new bullet sprite.

01992f55-1d9b-78e6-b3f1-65e2191cb469.png
GitHub added player sound while walking and sprinting, also changed player colour and added bg music (which was reoved by mistake) and fixed bullet sounds+74-31
GitHubbullet sound while hitting and while firing done(the previous commit was bullet sound while firing)+141-31
1hr 55min1:14 PM09/08/25

Many improvements since the last devlog

-Fixed some bugs

-fixed the quality of tilemap

-added bg music

-added particle system when bullet hits

01992973-9374-710b-9228-6665af7fad7a.png
GitHubbg sound added,bullet size improved,bullet explode while hitting and sound while hitting+132-14
GitHubAdded environment , bullet sprites , bug fixes and shiped demo+5285-143
4min3:06 PM09/07/25

Here is my basic platformer Game

Keyboard controls:

-A to move left ,D to move right

-Hold shift while moving for sprinting

-mouse cursor to aim and right click for shoot

-space bar for jumping. Double tap the spacebar for double jump

Gamepad controls:

-D pad/left stick to move

  • hold RB while moving to sprint
  • Right stick to aim and RT to shoot

-A to jump. Double press for double jump.

8hr 45min2:56 PM09/07/25

-Added environment

-Added a gun that can shoot bullets

-Fixed some bugs

-Added wall jump

-Added a way to respawn after dying

019924ad-f725-7575-bb2e-cf2585f3898d.png
GitHubBug fixes,shooting mechanics+170-10
GitHubbug-fix and added camera+145-15
GitHubAdded wall jump+39-33
GitHubImplemented double-jump+15-2
2hr 34min11:09 AM09/06/25

Finally getting somewhere

  • Added placeholder sprites for main player and level design
  • Added player controls: moving left and right, jumping, and sprinting
  • Added basic placeholder level
  • Added gamepad support
GitHubDevlog #1+170
06:54 AM09/06/25

I set up Godot and git. Now i am am starting to work on my game.

01991dce-6dd0-79cb-910c-decac24ef6b0.png
GitHubInitial Commit+1438
04:11 PM09/03/25

Hey! I setup godot for the first time.i hope i will make a good game

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