A mix of Asteroids and Balatro

Mon
Wed
Fri
Less
More
0 Hours Spent Dev
0 Hours Spent Art
0 Plays on Shiba
Give Feedback
Paw
vladut
Shiba Pie
Randomness
4hr 54min6:00 PM10/13/25

Added enemies to the game that appear after 3 opened uplinks

GitHubmade enemy ship+184-15
GitHubstarted to make new enemy+206-15
2hr 20min8:46 PM10/04/25

made an end goal:

  • Use 'w' to accelerate
  • 'a' and 'd' to rotate ship
  • '1' (one) to pause, and enter inventory
  • 'e' to enter shops (they show when you can enter)
  • 'tab' to show/hide cards (for visibility purposes)
  • click to shoot, it has a cooldown
  • get to the anchor point (available with the key

after 5 shops)

  • i STRONGLY recommend you play the tutorial

as it gives you more info on game mechanics

GitHubquick fix+1-1
GitHubmade anchor point+282-18
GitHubupgraded to godot 4.5+1-1
GitHubstarted to work on anchor point+278-17
5hr 42min5:27 PM09/28/25

started to work on Anchor Points and made 2 more special cards

0199915d-3708-71ab-8efe-11123bfcd002.png
GitHubadded some sounds+182-4
GitHubadded 2 cards+174-15
GitHubFixed some parts of the tutorial and added event+182-15
GitHubquick fix+2-2
1hr 15min12:59 PM09/21/25

6 day of randomness week :

made the first special card, though right now it doesn't really help

quick tutorial: (in-game tutorial recommended for first play-through)

  • Use 'w' to accelerate
  • 'a' and 'd' to rotate ship
  • '1' to pause, and enter inventory
  • 'tab' to show/hide cards (for visibility purposes)
  • click to shoot, it has a cooldown
  • shoot asteroids, don't collide with them
GitHubfinished bug fixing+141-30
GitHubmade events+717-19
4hr 9min8:39 PM09/20/25

day 5 of randomness week:

made 5 events currently, here's a picture of the homing missiles one

(also made a settings menu)

019968da-6734-7550-93a2-aadb96a0ad58.png
GitHubmade simple event system+240-37
2hr 2min8:53 PM09/19/25

day 4 of randomness week:

started to make my random mechanic... drum roll 🥁 Random Events

It is not yet done, but the base is here; I just need to make the events. I currently have 3

Here is a video with 2 of them (unedited video)

1hr 42min8:12 PM09/18/25

day 3 of randomness week:

i tried to tune some parts of the game to make it more fun, here is a screenshot of me trying to put more asteroids in the game

01995e75-5440-751e-9a68-df803ea2157b.png
GitHubstarted to make events+148-24
1hr 26min8:11 PM09/17/25

day 2 of randomness week :

Fixed some bugs and made the scene transitions better, loading them in the background

GitHubfixed some bugs+187-15
12hr 24min7:38 PM09/16/25

1st day of randomness (+parts from before)

  • I made a main menu
  • made some little shaders
  • finished the shop with 11 cards for now
  • made a tutorial
01995408-f712-7b83-9321-2d7b99c20812.png
GitHubquick fix+104-9
GitHubmade tutorial+3131-10
GitHubmade main menu and started to work on tutorial+562-26
GitHubmade shop and inventory+546-31
GitHubstarted to work on inventory+363-7
GitHubmade some icons for the cards+143-5
4hr 12min7:07 PM09/08/25

I started to work on the shop mechanic. I made 11 power-up cards and the base ui for the shop, so you can actually buy the cards. Currently, they don't do anything

GitHubmade card system and started shop+1013-18
GitHubadded shop with anim+163
GitHubmade base polish+379-51
1hr 35min12:59 PM09/07/25

Here is the base game of Astrodeck, currently only with the player movement, no roguelike elements

quick tutorial :

  • use 'w' to accelerate
  • 'a' and 'd' to rotate ship
  • click to shoot, it has a cooldown
  • shoot asteroids, don't collide with them
GitHubMerge remote-tracking branch 'origin/main'+5
GitHubAdded sfx+196-3
GitHubCreate README.md+5
2hr 33min9:42 AM09/07/25
  • Added boundaries to the map and markers to show when you exit
  • Made a health and cooldown bar
  • Added a label for speed and one for money
  • That's pretty much it
GitHubadded money+55-2
GitHubAdded cooldown, health and started to work on score+309-10
5hr 33min8:28 AM09/06/25

Started to make my asteroids-like game

  • made the base movement for the player inspired by the Asteroids game
  • finished my asteroid manager and spawner and made them disappear when shot
  • that's pretty much it
GitHubmade bullets work and finished base asteroids like prototype+61-8
GitHubquick fix+152-13
GitHubStarted work on asteroid manager+231-1
GitHubadded bullets to player+191-7
GitHubMade basic movement for ship+133
08:01 PM09/04/25

I setup godot and git

GitHubremoved readme-152
GitHubFirst Commit+1366

Expand Journey

Comments

Leave a comment...

Nothing to preview yet. Switch to Raw to write your post.

Select rating

No comments currently