First game in my life, basically Tapper mechanics but with cute racoon art

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Martyna
2hr 25min6:23 AM10/28/25

Day 24 of 30 days shiba challange

  • added animation when cup falls out of the counter and breaks
  • ACTUALLY fixed not being able to serve drinks by just merging level 1 and 2 togehter so now thyere the same level the number just changes cause
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GitHubadded animation when cups fall of the counter and break+56-11
GitHubactually fixed the bug in level 1+106-16
1hr 60min7:56 AM10/27/25

Day 23 od the 30 days shiba challange

Today I

  • improved the teleportation animation so it actually looks good
  • fixed the serving drinks not working in level 1 but even tho after half an hour I gave up and tried to copy paste from level 2 where everything is working, it still doesnt work the same but it's better now I think
GitHubfixed not being able to serve drinks in level 1+1-1
GitHubfixed the teleportation animation+188-177
5min12:58 AM10/27/25

serving drinks in level 1 still bugged

4hr 37min12:45 AM10/27/25

Day 22 of 30 days of shiba

Today I:

  • changed the starting screen i hope it looks good i tried to figure it out for quite some time
  • added animations from the artlogs i struggled with the teleportation animation the most cause i needed to create a copy of the player
  • fixed some bugs but still dont know if serving cups in level 1 works why is it so random :sob:
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GitHubcopy pasting things from level 1 to 2 and debugging+146-19
GitHubedited the starting screen+138-14
GitHubset up the animations+411-18
3hr 41min5:38 AM10/23/25
  • added level indicator to the first level
  • fixed some placement with the cup
  • made it so with each level its harder
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GitHubchanged the speed and amount of clients spawning so theyre raised with each level+15-12
GitHubfixed some synchronization between level 1 and 2+88-12
GitHubfixed the cup on racoon+14-9
2hr 7min5:32 AM10/22/25

Day 18 of 30 days shiba challange

Today I:

  • added little cups to the racoon as if he is holding them, they will look better in the future and actually fill when you pour drinks into them
  • fixed the lighting in level 2 and now its not as reddish as before
  • fixed the change of level after level 2
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GitHubfixed the +level function+25-9
GitHubadded racoon "holding" cups+32-5
46min5:22 AM10/21/25

Day 17 of 30 days shiba challange:

Today I:

  • i added boards to the levels so they look better
  • changed the rate of clients spawning
  • changed the game-over screen a little
  • added light and shadow to the second level
  • fixed some timing
  • tried to add more levels but its not working yet
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GitHubfixed the lights a little and the timing+334-213
3hr 35min9:22 PM10/20/25
  • i added boards to the levels so they look better
  • changed the rate of clients spawning
  • changed the game-over screen a little
  • added light and shadow to the second level

Mainly some rearangments and coping things from level 1 to 2 and fixing small bugs

GitHubfixed the game over screen and added a board on level 1 and 2+264-115
GitHubchanged the look of level 1+78-38
GitHubadded lights and fixed some arrangment+60-34
3hr 3min6:14 AM10/20/25

Day 16 of 30 days shiba challange

Today:

  • i made the teleportation system from the scratch in both level 1 and 2 because i wasnt super happy with how was it working and before you would randomly jump over one counter
  • ^ it took me the longest cause i was wondering for half an hour where i made a mistake and i thought maybe in the scene but it was something stupid like var {variable] = 1 instead of {variable} = 1
  • i added the level 2 label so you know that u got to the next level and not just randomly changed scenes
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GitHubadded level 2 panel+29
GitHubfixed teleportation (up/down movement)+55-17
GitHubadded new level fixed new level so it works as good as level 1 made it so when all clients are served the scene changes to level 2+438-406
5hr 9min6:59 AM10/19/25

Day 15 od 30 days shiba challange

Today:

  • i made a clients counter so you know how much you have left to serve
  • the scene changes to level 2 now
  • for most of the time i was debugging level 2 cause it wasnting working properly like level 1
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2hr 1min8:43 AM10/18/25

Day 14 of 30 days shiba challange

Today i fixed a new level and made the client spawn a ceratain amount of time

MY HACKATIME GOT STUCK AT 1H 29M im gonna cry and i only noticed after like half an hour and then wasted time trying to fix it

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03:26 PM10/17/25

Didnt add anything after the last devlog but since the last demo i added:

  • instruction screen
  • cups crash into walls now
  • new starting screen
  • game over screen
  • collecting empty cups
  • made the client sprite randomize between few characters
  • fixed client movement so they dont drink their drink immedietialy
  • also added little cups to their sprites to indicate when theyre drinking
  • added options to menu and now you can change the volume of music and sfx
2hr 16min6:13 AM10/17/25

Day 13 of 30days shiba challange

Today i

  • added instructions screen so the mechanics are more clear
  • also added a little "animation" to the cups so they fall out the counter and you can notice what happened cause i think that when you dont know the game a sound indicator may be not that noticable
  • arranged the main menu screen a little bit different
  • added new level but it doesnt show in game yet
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GitHubadded instructions screen and base for new stage+3801-17
4hr 12min8:55 PM10/15/25
  • made the client sprite randomize between few characters
  • fixed client movement so they dont drink their drink immedietialy
  • also added little cups to their sprites to indicate when theyre drinking
  • added options to menu and now you can change the volume of music and sfx
  • fixed layers a little

they look so cute with their silly little cups :333

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GitHubjust some clients want the second drink+28-7
GitHubfixed client mechanics+380-35
3hr 46min5:29 PM10/14/25

Collecting the cups finally works and you lose a life when the cups get to the end of the table also i added animation to the clients

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GitHubadded losing life when you give too much drinks new sfx+174-35
GitHubFIXED COLLECTING EMPTY DRINKS (finally)+66-61
1hr 39min10:18 PM10/13/25

i fixed the lives and added empty cups that you cant collect yet but will be able soon (left/right movement is meant for this), also you can actually lose now

GitHubdebugging cups+160-69
4hr 6min2:15 PM10/13/25

I added an empty cup when the client gets their drink, fixed lifes and added game over screen

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GitHubfixed life system added empty cups+468-88
GitHubfixed movement+314-44
2hr 43min6:57 AM10/13/25

Day 9 of 30 days shiba challange, today i fixed the movement, added lives and animation sprite to the racoon

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2hr 52min7:50 AM10/12/25

Day 8 of 30 days Shiba challenge. Today I changed the music and the movement of the player so you can't just randomly shoot the drinks at the client

GitHubadded teleportation to the tables+48-12
GitHubchanged the music+88-27
GitHubgit update+8886
23min9:09 AM10/11/25

it finally somewhat looks like a gameplay :3 wanted to add more before the demo but ran out of time

2hr 23min6:15 AM10/11/25

day 7 of 30 days shiba challange, today i made the clients randomly spawn at the tables and move toward a player. It finally feels like some kind of gameplay instead of just a scene with the player :DD

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2hr 31min6:04 AM10/10/25

Day 6 of 30 days shiba challange, today I made the drink disappear when it reaches the client and added a score counter

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2hr 51min1:01 AM10/09/25

added a client sprite and made it so when you press p the drink slides to the player

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2hr 44min1:35 AM10/08/25

today i added some collision shapes so the player doesnt walk over the tables and walls and finally added some music :DDD

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02:22 AM10/07/25

Not too much to do rn but its something :3

3hr 51min1:21 AM10/07/25

the racoon has some animations now and i added better bg for the level

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2hr 15min10:12 PM10/05/25

i added a raccoon and made it move now and the buttons in starting screen actually work yippie :3

2hr 30min12:27 AM10/05/25

Today I added a simple starting screen from an yt tutorial

012:26 PM09/14/25

I'm getting started :D

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